Tuesday, March 2, 2010

Review of Bioshock 2

This was a game I rented a couple weeks ago and I was looking forward to it for many reasons. One of the main reasons was the story. I felt that the first one portrayed a very haunting, yet exciting story, which is sorely missed in the genre.

First off the points that I really enjoyed:
I really felt that the way you could combine certain plasmids with each other was a nice touch, even though it was limited to a few combinations.
I also enjoyed the story, which was key to, because the history of Rapture was so deep and interesting in the first game that I wanted more. This story delivered in many ways. Primarily the way that the Big Daddies were connected to the Little Sisters and how the Big Sisters came about. I also liked to learn what happened in the past ten years after the first game, which was developed in a very slow build manner.

The things that I didn't care for too much:
I felt that the bad guys weren't as various as they were in the first game. It seemed like I fought the same kind most of the game, which was kind of a drag. I honestly don't recall this from the first game, but this time it seemed like there were only 4 different kinds.
I also felt that the guns were less accurate, and not as powerful as the first. I found myself having to shoot some of the lower tiered enemies way too many times.
On a side note some of the Plasmids were overpowered, such as the insect swarm, which once I got it, I used it to take care of most of the threats.

Overall, I liked the game. Not quite as good as the first, but it had it's own charms to it. I really liked the ending and how it sets it up for another one. I would give it a 4.5/5 and would recommend anyone at least play it.

The multi-player which was added this time I around, I never touched. So I don't know how that worked out for them. What I've read is that it was pretty fun.

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